We were originally planned to start pre-registration on April 12th, but unfortunately, we hit a licensing snag in designing our trailer and there were more important, personal matters to deal with around the time. Thus, we have made the difficult decision to delay pre-registration by one month so that we can better decide whether to either rework the trailer or just pay the hefty licensing fee, but this will not affect our planned final release date. We are sorry for the inconvenience and hope to get the game out soon. Please bear with us.
Difficulty level settings are removed altogether.
There is a new "Frenzy" mode.
The "loot card" mechanic from the first game is also removed. You can collect "Last Chance Cards" during a game for a chance to earn end-of-game prizes, including a second chance to keep going.
Power-ups work differently and there are new boosts implemented that you can stock up on.
While in the first game, power-ups can be temporarily boosted while background abilities are permanently upgraded, it's the other way around in the sequel.